Leveling System



Leveling system designed very carefully by our coders, there won't be too much difference between players.

Basics
Everyone starts at level 1 with 100 stats each.

Maximum level: 200

When you gain level, you gain one STAT.

When you reach level 200, you gain total of 200 stats.

Gaining Experience
There are few different ways to earn experience.

Experience by Mobs
Mobs will give exp according to their stats.

"Formula = ( / 20)"

Experience by Killing Other Player
 Players will gain exp according to targets level.

Formula = ( / 2)

Experience by Crafting
Players can gain experience by crafting items. Item's value determines given experience.

If vendor buys katana for 10gp, you will gain 5 experince when crafting katana.

Formula = ( / 2)

Experience by Questing
 Players can gain experience by completing quests. You can see available quests form here. 

 

Experience by Events
 Players can gain experience by participating in-gane events. Events grant 500 - 10000 experience.

Experience by Roleplaying
 Role-play is not required, but players who choose to roleplay will be rewarded by our staff members. Amount of experience given will be based on complexity and attractiveness of your story. Ongoing stories are likely to be awarded multiple times.

Level Ranks
Every 20 levels you will gain a new rank and every rank gives specific traits or gift.

Ranks in Order

Private / Nefer

Corporal / Onbasi

Segeant / Cavus

Lieutenant / Mulazim

Captain / Yuzbasi

Major / Binbasi

Commander / Miralay

Colonel / Mirliva

General / Ferik

Field Marshal / Mushir