Anatomy

Yerrr Strong!

Anatomy is tied closely with Healing and all combat skills. Like Evaluating Intelligence for Magery.

To use: click anatomy skill, target a creature or another player

or: apply bandages

Anatomy and Healing
Anatomy plays a large role determining the amount healed.

''Healing Formula:
Minimum amount healed = Anatomy/5 + Healing/5 + 3

Maximum amount healed = Anatomy/5 + Healing/2 + 10''

''Healing Bonus:
with 60 anatomy and 60 healing player can cure his target

with 80 anatomy and 80 healing player can resurrect other players

Anatomy and Combat
Anatomy also plays a large role determining the amount of damage given.

Every 10.0 levels of anatomy increases weapon damage by %2.

At 100.0 Anatomy you can have %20 increased damage on all combat skills.

(Swordsmanship, Fencing, Macefighting, Archery)