Connecting Shard / Basic Rules

This page will guide you through all basic concepts of Ultima Online and Medieval shard features.

Installing Ultima Online
1. Install Client via:

http://web.cdn.eamythic.com/us/uo/installers/20101118/UOClassicSetup_7_0_10_3.exe

2. Apply Medieval UO Patch (Recommended)

http://medievaluo.com/files/clientuo.rar

and login with Medieval Uo client. (Our files won't change anything in your original folder)

OR

2. Install Razor

http://www.runuo.com/razor/download.php

Enter IP port info to razor and login

Ip: medi.medieval.com port: 2593

Important Rules
1. 5 accounts per IP allowed. (Appeal if you are connecting from public area via ingame ticket)

2. Advertising, spamming, pornographic contents not allowed.

3. Racism, hate posts and personal attacks against users and staff members will not be tolerated. We know disagreements can occur, please try to understand each other.

4. Posting real life information about any user or staff member is strictly forbidden.

5. Easy UO not allowed.

6. Unattended macroing trade skills and gathering resources not allowed. Macroing other skills allowed. (Unattended fishing allowed)

Jail Times
Unlike many servers we decided not to jail bad attituded players, however you can mute them.

Macroing Trade Skills: (Breaking rule 6. above)

4 hour jail / multiplies by 2 (Max: 64 hours)

Harass: (Breaking rules 2. 3. 4. above)

2 days jail / 10 days jail / Perma Ban

Scripting: (Breaking rule 5. above)

1 days jail / 5 days jail / Perma Ban

Bug Abuse may result in 10 days jail or Perma Ban (depends on issue)

Bug Abuse vs Cugm
There is a very fine line between "bug abuse" and "clever use of game mechanics".

Bug abuse can be defined as an exploit or glitch that provides unfair benefit to specific player. Clever use of game mechanics on the other hand means finding out strategy, way or whatever.. with reasonable end.

Bug Abuse examples:

Exploiting, duping gold.

Player who has broadsword that instant kills everyone. (he has to report)

CUGM examples:

Player A casts invis on Golem in Moonglow bank downstairs.

Player A calls Player B to trade katana.

Player B comes Moonglow Bank put katana on trade.

Player A executes kill command and Golem kills Player B.

Player A loots katana and run.

This is an example of clever use of game mechanics.